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Domi Nadeau
Domi Nadeau
3D Animator
-, United States

Summary

3D Animator and Generalist. Primarily character animation and composition,with additional low-to-mid poly modelling and rigging.

Interested in learning environment and character concepting skills, as well as further developing animation skills

Main softwares of choice are Blender, Substance Painter, and Clip Studio Paint. Experience in Source engine asset compiling & particle systems and Photoshop.

Skills

3D Animation3D VisualizationCompositing3D Modeling

Software proficiency

Blender
Blender
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Source Filmmaker
Source Filmmaker
CLIP STUDIO PAINT
CLIP STUDIO PAINT
ZBrush
ZBrush

Experience

  • Character Animator at Freelance
    US
    May 2022 - Present

    • Lead animator for various expansion-sized content mods for Risk of Rain 2 amassing over 3 million user downloads combined.

    • Collaborated with lead designers from concept to implementation on twelve playable and non-playable character movesets.

    • Projects ranged from remaking and polishing existing humanoid characters, to new designs of tripedal or other unorthodox creature locomotions

  • Contract Animator at Valve
    US
    July 2023 - December 2023

    • Animated four characters as part of a taunt added to Team Fortress 2 by Valve

    • Worked alongside concept artists and modelers to create ~30 second long animations with

    respect to character identity and established gameplay standards.

    • Created supplemental promotional material.